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The golden pot › RAINBOW NETWORKS › Main › RN|OSP Tourney Server
RN|OSP Tourney Server
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jackthompson
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PostPosted: Mon Feb 23, 2009 9:33 pm    Post subject: RN|OSP Tourney Server Reply with quote

Thanks to chicken we got another tourney/1v1 server now... it's OSP... :D


Last edited by jackthompson on Mon Feb 23, 2009 9:39 pm; edited 1 time in total
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chiquita
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PostPosted: Mon Feb 23, 2009 9:36 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

---


Last edited by chiquita on Fri Feb 27, 2009 3:58 am; edited 1 time in total
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jackthompson
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PostPosted: Mon Feb 23, 2009 9:42 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

chiquita wrote:
dont expect to see me in it much... the few people who i have played so far will know why :/

edit... its chicken NOT Chicken

sorry :S

we'll see about that... between 2am and 6am... xD
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Joki
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PostPosted: Mon Feb 23, 2009 10:42 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

Awesome work! :grin:
I hope some people will go purchase the OSP-mod :]

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Falkland
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PostPosted: Mon Feb 23, 2009 10:43 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

I've never tried OSP before today ... r_subdivisions and cl_maxpackets were the only 2 cvars that the server has modified in my config ...

r_subdivisions was set from 115 to 80 and cl_maxpackets from 125 to 100 .

Good mod and good server !!!

Thanks chicken xD
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Joki
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PostPosted: Mon Feb 23, 2009 10:47 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

chicken, can you enable pmove_fixed 1 and sv_maxpacketsmax 125 ?

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Falkland
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PostPosted: Mon Feb 23, 2009 10:59 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

Joki wrote:
chicken, can you enable pmove_fixed 1 and sv_maxpacketsmax 125 ?

Agree for sv_maxpackets 125 , but not for pmove_fixed 1.
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Joki
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PostPosted: Mon Feb 23, 2009 11:14 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

I don't jump that high without it, and with pmove_fixed everyone has the same jumping heigth. :grin:

To all people, who want to play there and don't know how:

To play on the server, you need to download the OSP Mod!

Try Mirror 1 (concarne.org, very fast)

or Mirror 2 (odsiebie.com)

or Mirror 3 (rapidshare.com)

or Mirror 4 (official, somewhat slow)

or Mirror 5 (coliseo.cl, a bit slow for me)

or ask The Oracle

Download it, and it extract it to the folder %APPDATA%/OpenArena (for windows-users), using an extracter-tool such as Winrar.


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chiquita
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PostPosted: Mon Feb 23, 2009 11:42 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

no... the files are there.. just enable download.
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Falkland
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PostPosted: Tue Feb 24, 2009 12:02 am    Post subject: Re: RN|OSP Tourney Server Reply with quote

Joki wrote:
I don't jump that high without it, and with pmove_fixed everyone has the same jumping heigth. :grin:

pmove_fixed 1 main function is to make client gameplay independent by the server snapshots so who has a PUFFEON Pro lore ipse dictus ...etc video card and a 1000-core PUFFD PC can hardly kick ass with com_maxfps 99999999999999999999999999999999.
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chiquita
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PostPosted: Tue Feb 24, 2009 12:06 am    Post subject: Re: RN|OSP Tourney Server Reply with quote

---


Last edited by chiquita on Fri Feb 27, 2009 3:58 am; edited 1 time in total
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jackthompson
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PostPosted: Tue Feb 24, 2009 4:16 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

i have set sv_maxpacketsmax 125 and the missing textures fix works too...
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Joki
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PostPosted: Tue Feb 24, 2009 5:08 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

the cvar is called server_maxpacketsmax, my bad

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jackthompson
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PostPosted: Tue Feb 24, 2009 5:23 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

ye.. that one...
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[sXe]
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PostPosted: Tue Feb 24, 2009 8:45 pm    Post subject: Re: RN|OSP Tourney Server Reply with quote

Yay OSP is quakish oldskool! Now we all can participate in a xerpless and more weapon balanced world of Q3A! :wacko:

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