Posted: Mon May 04, 2009 1:35 pm Post subject: My map!
Here it is, I'm gonna call it a year and consider it finished, although there are so many things I'd change.
For reasons that should be obvious, the map wasn't designed from the ground up with playability in mind. I tried, however, to make it playable by scattering the objects throughout the house and making the navigation less difficult than what it could be.
If you have any suggestions regarding the game play, i.e., you think that it doesn't suck all that much as it is now and that it could be improved with some minor changes, I'd like to hear them. Minor changes are item placement, mainly. I'm not gonna touch the geometry anymore, I had enough.
EDIT: By mistake, in the first link I posted, I left out of the pk3 a text file with some notes about the music, textures, compilation switches and what have you. Now it's updated. Here are the notes alone just in case.
Posted: Mon May 04, 2009 2:37 pm Post subject: Re: My map!
You're right. In previous versions it was possible--but hard--to circle jump from yellow armour to the sofa and from there get to the little table where haste is. Since the sofa I had made was replaced by the excellent work of hyperfocus in Blender, the dimensions have probably changed a bit and now it is not feasible to do the jump...I may cheat a bit with clip to allow it...There's a spawn point in the sofa, anyway.
_________________ "Fuelling off topic babble since day 1."
Posted: Fri May 08, 2009 6:36 pm Post subject: Re: My map!
hahaha.. i wanted to post a picture of oompa loompas here.. but then i've realized that they look a little like Ganguro girls and had to laugh whole half-heartedly.. but enough to demotivate me from doing so...
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