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The golden pot › DEV › Maps, Models and Mods › pul1duel2 - update
pul1duel2 - update
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pulchr
Elite Haxor!
Elite Haxor!


Joined: Oct 23, 2007
Posts: 167
Location: sweden

PostPosted: Wed May 18, 2011 7:09 pm    Post subject: pul1duel2 - update Reply with quote

hohooo!

people gave me some feedback on how to improve pul1duel so this is a little update to see if it gets better. you can download this update here.

these are the changes that i've made:

* swapped powerup positions MH -> RA, RA -> YA, YA -> MH.
* added PG. removed one RL and one SG. placed GL at old SG location.
* redesigned door to simple style (the old opened up in four directions).
* added Quad to TDM.
* added more health (+50) there is now: 1x100, 1x50, 5x25, 8x5.
* placed RL and LG ammo on lower floors instead of high up.
* removed hint brushes (seemed useless).
* changed clusterportal into areaportal.
* new location names.
* new levelshot and larger size (512x512).

please give feedback if the map got better (or worse).

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PopeJo
Übergod
Übergod


Joined: Oct 05, 2007
Posts: 931
Location: precise!

PostPosted: Thu May 19, 2011 1:32 am    Post subject: Re: pul1duel2 - update Reply with quote

fun! :D

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Joki
Übergod
Übergod


Joined: Apr 16, 2008
Posts: 1037
Location: at tiled stove

PostPosted: Fri May 20, 2011 10:21 pm    Post subject: Re: pul1duel2 - update Reply with quote

d: ˙noɥʇ ɥʇlɐǝɥ ǝɹoɯ Ɩ ǝʌoɯǝɹ llıʇs ʎlqɐqoɹd p,I 'ʍou ɹǝʇʇǝq ʇol ɐ sʇı ʞuıɥʇ I

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SnooSnoo
Übergod
Übergod


Joined: Aug 18, 2007
Posts: 1453
Location: Croatia

PostPosted: Tue May 24, 2011 9:21 am    Post subject: Re: pul1duel2 - update Reply with quote

Joki wrote:
d: ˙noɥʇ ɥʇlɐǝɥ ǝɹoɯ Ɩ ǝʌoɯǝɹ llıʇs ʎlqɐqoɹd p,I 'ʍou ɹǝʇʇǝq ʇol ɐ sʇı ʞuıɥʇ I

Its one thing to do it in the shoutbox.... :(

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Joki
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Übergod


Joined: Apr 16, 2008
Posts: 1037
Location: at tiled stove

PostPosted: Tue May 24, 2011 4:08 pm    Post subject: Re: pul1duel2 - update Reply with quote

Hey, i did this at the same time. :P I shall not ǝsnɹǝʌo it.

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