I thought I'd get back to making maps for Urban Terror. I've been making very simple block maps in Blender for a while, but now I'm experimenting with shaders.
Map Download Page
RNuts_00000001.pk3 - in this map I've managed to get ladders and liquid working. It is set up for bomb mode and should have all the red spawns, blue spawns and bomb sites. I'd like to get it up on RN|KAMPF and check it works. For now the map textures are all single pixels, which keeps the pk3 size small and gives it that picmips 10 look. There's no real gameplay in this map. (edit) Apparently it's not possible to defuse bombs underwater.