As you can see: OA is taking its last breath, there are only a few serious players and many of them told they will go to ql(when its available for linux) or go back to q3 and so on.
OA is so "ultracrowded" with noobs(im not against noobs...im a noob too...but i think many of them only play this game to shoot a bit) its not funny!
I think everyone knows the reasons?
-the std maps are so crappy( i dont mean pulctf and so on...these are great ), i dont know why maps like oa_bases are in this game? And these maps are the most played ones, because u can stand still during instagib ctf camping?
-every server is full of bots, there are ctf servers with 8 bots?
-the sound is not good( i cannot even hear the armor sound * klickklack *), or take the RG sound, wuuuuah?
-the models are so bad... *puke*
-leilol is against competitive features(but these would keep the community alive->look at warsow)
What can we do? Quit OA and go back to q3 or ql?
We could start a new q3-like game project with:
-balanced weapons: i dont think this game needs proxmines, nailgun, chaingun and bfg? Lightning-gun in oa is overpowered, should be fixed. We could play a bit around with other things too( railgun damage down? )
-keep vq3-like-physics ( fps-independend )
-build in competitive features, we need "gamer-developers" :
1.brightskins or better pm-skins
3. serverdemo recording
4. Better Tourney-features
dm (i know its not good...)
?One Flag CTF?
-use a better fitting style, the game should look cool too
-> no oa-like Gl or RG ( with cg_drawgun 0 its ok
so, i would love to see ideas and additions
I hope we can start a new game-project because OA is for many of us not fun anymore