Question about excessiveplus mod for OpenArena - OneFlagCTF
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#1: Question about excessiveplus mod for OpenArena - OneFlagCTF Author: VileLocation: USA PostPosted: Mon Apr 28, 2008 6:36 am
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Just wondering if anyone out there might provide some info to get excessiveplus mod working with OpenArena for the game type called OneFlagCTF.
This game type has only one flag - a white "neutral" flag that is placed somewhere on the map between the bases. To score, the teams have to carry the flag to the enemy base.
It sounds fun but I have not been able to get it working under OpenArena. I have been able to make the mod work with OpenArena for DM and regular CTF but not OneFlagCTF. I tried everything in the documentation and even posted on the forums over at excessiveplus.net without finding a solution.
Maybe someone here knows???

#2: Re: Question about excessiveplus mod for OpenArena - OneFlag Author: chiquitaLocation: psychiatric ward PostPosted: Mon Apr 28, 2008 8:14 am
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JACK THOMPSON - GOD OF ALL MODS

#3: Re: Question about excessiveplus mod for OpenArena - OneFlag Author: jackthompsonLocation: Here PostPosted: Mon Apr 28, 2008 2:13 pm
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Vile wrote:
Just wondering if anyone out there might provide some info to get excessiveplus mod working with OpenArena for the game type called OneFlagCTF.

we gave excessive a try for TDM, once... but the server didn't populate...

[...]
One Flag CTF, 1FCTF (g_gametype 6)
[...]
Many maps support this gametype like q3wcp*, q3w*, q3wxs* etc. but you can also add support for other maps (q3ctf1-4, see oneflagctf.txt).
[...]

...maybe you tried maps that do not support that gametype and/or have no white flag entity?

I've heard someone fixed the lg that had a missing texture with xp... is that true?


Last edited by jackthompson on Mon Apr 28, 2008 2:34 pm; edited 1 time in total

#4: Re: Question about excessiveplus mod for OpenArena - OneFlag Author: jackthompsonLocation: Here PostPosted: Mon Apr 28, 2008 2:15 pm
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chiquita wrote:
JACK THOMPSON - GOD OF ALL MODS

:0

AAAAAAAAH

#5: Re: Question about excessiveplus mod for OpenArena - OneFlag Author: VileLocation: USA PostPosted: Tue Apr 29, 2008 12:04 am
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I have tried using it on the baseOA maps (Hydronex, OASAGO2F2, etc).

#6: Re: Question about excessiveplus mod for OpenArena - OneFlag Author: jackthompsonLocation: Here PostPosted: Tue Apr 29, 2008 2:35 am
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i guess they're missing the neutral flag entity then...

these are maps with neutral flag entities...

13ground.xml: <name>team_CTF_neutralflag</name>
13vast.xml: <name>team_CTF_neutralflag</name>
13void.xml: <name>team_CTF_neutralflag</name>
17+CTF.xml: <name>team_CTF_neutralflag</name>
Chaoticollision.xml: <name>team_CTF_neutralflag</name>
LetGo_01.xml: <name>team_CTF_neutralflag</name>
LetGo_02.xml: <name>team_CTF_neutralflag</name>
actf28.xml: <name>team_CTF_neutralflag</name>
actf29.xml: <name>team_CTF_neutralflag</name>
actf30.xml: <name>team_CTF_neutralflag</name>
actf31.xml: <name>team_CTF_neutralflag</name>
actf32.xml: <name>team_CTF_neutralflag</name>
actf33.xml: <name>team_CTF_neutralflag</name>
actf34.xml: <name>team_CTF_neutralflag</name>
actf35.xml: <name>team_CTF_neutralflag</name>
actf36.xml: <name>team_CTF_neutralflag</name>
actf37.xml: <name>team_CTF_neutralflag</name>
actf38.xml: <name>team_CTF_neutralflag</name>
actf39.xml: <name>team_CTF_neutralflag</name>
actf40.xml: <name>team_CTF_neutralflag</name>
actf41.xml: <name>team_CTF_neutralflag</name>
bastir.xml: <name>team_CTF_neutralflag</name>
bubctf1.xml: <name>team_CTF_neutralflag</name>
cas1_ta.xml: <name>team_CTF_neutralflag</name>
cpmctf3.xml: <name>team_CTF_neutralflag</name>
cpmctf5.xml: <name>team_CTF_neutralflag</name>
ctf1+.xml: <name>team_CTF_neutralflag</name>
dbox2_ta.xml: <name>team_CTF_neutralflag</name>
finkota5.xml: <name>team_CTF_neutralflag</name>
frozencolors.xml: <name>team_CTF_neutralflag</name>
hal9000_b_ta.xml: <name>team_CTF_neutralflag</name>
hal9000_ta.xml: <name>team_CTF_neutralflag</name>
hal_palindrome.xml: <name>team_CTF_neutralflag</name>
japanc_ta.xml: <name>team_CTF_neutralflag</name>
kellblack.xml: <name>team_CTF_neutralflag</name>
kineterra1.xml: <name>team_CTF_neutralflag</name>
lzctf1.xml: <name>team_CTF_neutralflag</name>
mIKEctf2.xml: <name>team_CTF_neutralflag</name>
mIKEctf3.xml: <name>team_CTF_neutralflag</name>
mIKEctf3temp.xml: <name>team_CTF_neutralflag</name>
map-tahuge.xml: <name>team_CTF_neutralflag</name>
mkbase-ta.xml: <name>team_CTF_neutralflag</name>
moonstone.xml: <name>team_CTF_neutralflag</name>
mpteam6.xml: <name>team_CTF_neutralflag</name>
mpteam9.xml: <name>team_CTF_neutralflag</name>
nedsctf2_ta.xml: <name>team_CTF_neutralflag</name>
ninemil-ctf3.xml: <name>team_CTF_neutralflag</name>
on-xctf1-ta.xml: <name>team_CTF_neutralflag</name>
pm_incognita.xml: <name>team_CTF_neutralflag</name>
polaris.xml: <name>team_CTF_neutralflag</name>
pyrmageddon_ta.xml: <name>team_CTF_neutralflag</name>
q3dm17vortex.xml: <name>team_CTF_neutralflag</name>
q3wxs2.xml: <name>team_CTF_neutralflag</name>
riscq3ctf1_ta.xml: <name>team_CTF_neutralflag</name>
rjlctf2.xml: <name>team_CTF_neutralflag</name>
schad_ta.xml: <name>team_CTF_neutralflag</name>
speedyctf.xml: <name>team_CTF_neutralflag</name>
tamckinley.xml: <name>team_CTF_neutralflag</name>
teamtemple_q3a.xml: <name>team_CTF_neutralflag</name>
th_after11x.xml: <name>team_CTF_neutralflag</name>
ump1ctf1.xml: <name>team_CTF_neutralflag</name>
ump1ctf2.xml: <name>team_CTF_neutralflag</name>
ump1ctf3.xml: <name>team_CTF_neutralflag</name>
ump1ctf4.xml: <name>team_CTF_neutralflag</name>
ump1ctf5.xml: <name>team_CTF_neutralflag</name>
ump1ctf6.xml: <name>team_CTF_neutralflag</name>
ump1ctf7.xml: <name>team_CTF_neutralflag</name>
ump1ctf8.xml: <name>team_CTF_neutralflag</name>
ump2_bonus.xml: <name>team_CTF_neutralflag</name>
ump2ctf1.xml: <name>team_CTF_neutralflag</name>
ump2ctf2.xml: <name>team_CTF_neutralflag</name>
ump2ctf3.xml: <name>team_CTF_neutralflag</name>
ump2ctf4.xml: <name>team_CTF_neutralflag</name>
ump2ctf5.xml: <name>team_CTF_neutralflag</name>
ump3ctf1.xml: <name>team_CTF_neutralflag</name>
ump3ctf2.xml: <name>team_CTF_neutralflag</name>
ump3ctf3.xml: <name>team_CTF_neutralflag</name>
ump3ctf4.xml: <name>team_CTF_neutralflag</name>
ump3ctf5.xml: <name>team_CTF_neutralflag</name>
ump3ctf6.xml: <name>team_CTF_neutralflag</name>
ump3ctf7.xml: <name>team_CTF_neutralflag</name>
uozq3ta1.xml: <name>team_CTF_neutralflag</name>
uozq3ta2.xml: <name>team_CTF_neutralflag</name>
wiz3.xml: <name>team_CTF_neutralflag</name>
wtf2remix.xml: <name>team_CTF_neutralflag</name>
x3map01.xml: <name>team_CTF_neutralflag</name>
x3map02.xml: <name>team_CTF_neutralflag</name>
x3map03.xml: <name>team_CTF_neutralflag</name>
x3map04.xml: <name>team_CTF_neutralflag</name>
x3map05.xml: <name>team_CTF_neutralflag</name>
x3map06.xml: <name>team_CTF_neutralflag</name>
x3map07.xml: <name>team_CTF_neutralflag</name>
x3map08.xml: <name>team_CTF_neutralflag</name>

the wtf maps have a neutral flag entity too... servers.sytes.net/serv...php_char=W

#7: Re: Question about excessiveplus mod for OpenArena - OneFlagCTF Author: chiquitaLocation: psychiatric ward PostPosted: Tue Apr 29, 2008 8:03 am
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I have had something like this running by a complete mistake and we couldnt return the flag. Guess this along with gametype and entity change creates a new game.



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