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Question about excessiveplus mod for OpenArena - OneFlagCTF
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Vile
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PostPosted: Mon Apr 28, 2008 6:36 am    Post subject: Question about excessiveplus mod for OpenArena - OneFlagCTF Reply with quote

Just wondering if anyone out there might provide some info to get excessiveplus mod working with OpenArena for the game type called OneFlagCTF.
This game type has only one flag - a white "neutral" flag that is placed somewhere on the map between the bases. To score, the teams have to carry the flag to the enemy base.
It sounds fun but I have not been able to get it working under OpenArena. I have been able to make the mod work with OpenArena for DM and regular CTF but not OneFlagCTF. I tried everything in the documentation and even posted on the forums over at excessiveplus.net without finding a solution.
Maybe someone here knows???

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chiquita
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PostPosted: Mon Apr 28, 2008 8:14 am    Post subject: Re: Question about excessiveplus mod for OpenArena - OneFlag Reply with quote

JACK THOMPSON - GOD OF ALL MODS

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jackthompson
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PostPosted: Mon Apr 28, 2008 2:13 pm    Post subject: Re: Question about excessiveplus mod for OpenArena - OneFlag Reply with quote

Vile wrote:
Just wondering if anyone out there might provide some info to get excessiveplus mod working with OpenArena for the game type called OneFlagCTF.

we gave excessive a try for TDM, once... but the server didn't populate...

[...]
One Flag CTF, 1FCTF (g_gametype 6)
[...]
Many maps support this gametype like q3wcp*, q3w*, q3wxs* etc. but you can also add support for other maps (q3ctf1-4, see oneflagctf.txt).
[...]

...maybe you tried maps that do not support that gametype and/or have no white flag entity?

I've heard someone fixed the lg that had a missing texture with xp... is that true?


Last edited by jackthompson on Mon Apr 28, 2008 2:34 pm; edited 1 time in total
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jackthompson
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PostPosted: Mon Apr 28, 2008 2:15 pm    Post subject: Re: Question about excessiveplus mod for OpenArena - OneFlag Reply with quote

chiquita wrote:
JACK THOMPSON - GOD OF ALL MODS

:0

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Vile
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PostPosted: Tue Apr 29, 2008 12:04 am    Post subject: Re: Question about excessiveplus mod for OpenArena - OneFlag Reply with quote

I have tried using it on the baseOA maps (Hydronex, OASAGO2F2, etc).

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PostPosted: Tue Apr 29, 2008 2:35 am    Post subject: Re: Question about excessiveplus mod for OpenArena - OneFlag Reply with quote

i guess they're missing the neutral flag entity then...

these are maps with neutral flag entities...

13ground.xml: <name>team_CTF_neutralflag</name>
13vast.xml: <name>team_CTF_neutralflag</name>
13void.xml: <name>team_CTF_neutralflag</name>
17+CTF.xml: <name>team_CTF_neutralflag</name>
Chaoticollision.xml: <name>team_CTF_neutralflag</name>
LetGo_01.xml: <name>team_CTF_neutralflag</name>
LetGo_02.xml: <name>team_CTF_neutralflag</name>
actf28.xml: <name>team_CTF_neutralflag</name>
actf29.xml: <name>team_CTF_neutralflag</name>
actf30.xml: <name>team_CTF_neutralflag</name>
actf31.xml: <name>team_CTF_neutralflag</name>
actf32.xml: <name>team_CTF_neutralflag</name>
actf33.xml: <name>team_CTF_neutralflag</name>
actf34.xml: <name>team_CTF_neutralflag</name>
actf35.xml: <name>team_CTF_neutralflag</name>
actf36.xml: <name>team_CTF_neutralflag</name>
actf37.xml: <name>team_CTF_neutralflag</name>
actf38.xml: <name>team_CTF_neutralflag</name>
actf39.xml: <name>team_CTF_neutralflag</name>
actf40.xml: <name>team_CTF_neutralflag</name>
actf41.xml: <name>team_CTF_neutralflag</name>
bastir.xml: <name>team_CTF_neutralflag</name>
bubctf1.xml: <name>team_CTF_neutralflag</name>
cas1_ta.xml: <name>team_CTF_neutralflag</name>
cpmctf3.xml: <name>team_CTF_neutralflag</name>
cpmctf5.xml: <name>team_CTF_neutralflag</name>
ctf1+.xml: <name>team_CTF_neutralflag</name>
dbox2_ta.xml: <name>team_CTF_neutralflag</name>
finkota5.xml: <name>team_CTF_neutralflag</name>
frozencolors.xml: <name>team_CTF_neutralflag</name>
hal9000_b_ta.xml: <name>team_CTF_neutralflag</name>
hal9000_ta.xml: <name>team_CTF_neutralflag</name>
hal_palindrome.xml: <name>team_CTF_neutralflag</name>
japanc_ta.xml: <name>team_CTF_neutralflag</name>
kellblack.xml: <name>team_CTF_neutralflag</name>
kineterra1.xml: <name>team_CTF_neutralflag</name>
lzctf1.xml: <name>team_CTF_neutralflag</name>
mIKEctf2.xml: <name>team_CTF_neutralflag</name>
mIKEctf3.xml: <name>team_CTF_neutralflag</name>
mIKEctf3temp.xml: <name>team_CTF_neutralflag</name>
map-tahuge.xml: <name>team_CTF_neutralflag</name>
mkbase-ta.xml: <name>team_CTF_neutralflag</name>
moonstone.xml: <name>team_CTF_neutralflag</name>
mpteam6.xml: <name>team_CTF_neutralflag</name>
mpteam9.xml: <name>team_CTF_neutralflag</name>
nedsctf2_ta.xml: <name>team_CTF_neutralflag</name>
ninemil-ctf3.xml: <name>team_CTF_neutralflag</name>
on-xctf1-ta.xml: <name>team_CTF_neutralflag</name>
pm_incognita.xml: <name>team_CTF_neutralflag</name>
polaris.xml: <name>team_CTF_neutralflag</name>
pyrmageddon_ta.xml: <name>team_CTF_neutralflag</name>
q3dm17vortex.xml: <name>team_CTF_neutralflag</name>
q3wxs2.xml: <name>team_CTF_neutralflag</name>
riscq3ctf1_ta.xml: <name>team_CTF_neutralflag</name>
rjlctf2.xml: <name>team_CTF_neutralflag</name>
schad_ta.xml: <name>team_CTF_neutralflag</name>
speedyctf.xml: <name>team_CTF_neutralflag</name>
tamckinley.xml: <name>team_CTF_neutralflag</name>
teamtemple_q3a.xml: <name>team_CTF_neutralflag</name>
th_after11x.xml: <name>team_CTF_neutralflag</name>
ump1ctf1.xml: <name>team_CTF_neutralflag</name>
ump1ctf2.xml: <name>team_CTF_neutralflag</name>
ump1ctf3.xml: <name>team_CTF_neutralflag</name>
ump1ctf4.xml: <name>team_CTF_neutralflag</name>
ump1ctf5.xml: <name>team_CTF_neutralflag</name>
ump1ctf6.xml: <name>team_CTF_neutralflag</name>
ump1ctf7.xml: <name>team_CTF_neutralflag</name>
ump1ctf8.xml: <name>team_CTF_neutralflag</name>
ump2_bonus.xml: <name>team_CTF_neutralflag</name>
ump2ctf1.xml: <name>team_CTF_neutralflag</name>
ump2ctf2.xml: <name>team_CTF_neutralflag</name>
ump2ctf3.xml: <name>team_CTF_neutralflag</name>
ump2ctf4.xml: <name>team_CTF_neutralflag</name>
ump2ctf5.xml: <name>team_CTF_neutralflag</name>
ump3ctf1.xml: <name>team_CTF_neutralflag</name>
ump3ctf2.xml: <name>team_CTF_neutralflag</name>
ump3ctf3.xml: <name>team_CTF_neutralflag</name>
ump3ctf4.xml: <name>team_CTF_neutralflag</name>
ump3ctf5.xml: <name>team_CTF_neutralflag</name>
ump3ctf6.xml: <name>team_CTF_neutralflag</name>
ump3ctf7.xml: <name>team_CTF_neutralflag</name>
uozq3ta1.xml: <name>team_CTF_neutralflag</name>
uozq3ta2.xml: <name>team_CTF_neutralflag</name>
wiz3.xml: <name>team_CTF_neutralflag</name>
wtf2remix.xml: <name>team_CTF_neutralflag</name>
x3map01.xml: <name>team_CTF_neutralflag</name>
x3map02.xml: <name>team_CTF_neutralflag</name>
x3map03.xml: <name>team_CTF_neutralflag</name>
x3map04.xml: <name>team_CTF_neutralflag</name>
x3map05.xml: <name>team_CTF_neutralflag</name>
x3map06.xml: <name>team_CTF_neutralflag</name>
x3map07.xml: <name>team_CTF_neutralflag</name>
x3map08.xml: <name>team_CTF_neutralflag</name>

the wtf maps have a neutral flag entity too... servers.sytes.net/serv...php_char=W
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chiquita
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PostPosted: Tue Apr 29, 2008 8:03 am    Post subject: Re: Question about excessiveplus mod for OpenArena - OneFlagCTF Reply with quote

I have had something like this running by a complete mistake and we couldnt return the flag. Guess this along with gametype and entity change creates a new game.

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