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The golden pot › DEV › Maps, Models and Mods › pul2ffa - with gritted teeth and quad
pul2ffa - with gritted teeth and quad
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pulchr
Elite Haxor!
Elite Haxor!


Joined: Oct 23, 2007
Posts: 167
Location: sweden

PostPosted: Sat Aug 13, 2011 5:21 pm    Post subject: pul2ffa - with gritted teeth and quad Reply with quote

hi there!

this is a free for all map that hopefully can be played in ffa, team deathmatch, elimination and last man standing. it's really just one of the bases in pul4ctf with some rooms removed. i added a teleporter and moved some weapons that were positioned in the middle part of the ctf version. there are 16 spawns and that should be enough even for public servers with many players.

i haven't thought that much about powerups and weapons placement as it's evident that you guys do that better than me :D

note that i will not finish this map before the ctf-version as i will copy brush changes made there into this map. all ideas about placement of items are most welcome. (i know that the locations are all wrong).

see this map as a bonus - it might even help players learn the ctf-bases :)

map can be downloaded here (5mb).

there is some simple bot support so that you can test the map offline.

some images:


one of the three big rooms. the quad is at the bottom floor in this version.


the other big room with a teleporter to the left. megahealth and rocket.


the other teleporter (two way teleporters) situated in the bottom of the quad-room.


the third big room - the flag room in the ctf-version. rail is at the flag position.


curved stairs passage between rail- and megaroom.

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PopeJo
Übergod
Übergod


Joined: Oct 05, 2007
Posts: 931
Location: precise!

PostPosted: Sat Aug 13, 2011 6:54 pm    Post subject: Re: pul2ffa - with gritted teeth and quad Reply with quote

*mark post as unread*

will have to try that later ... but till then, the post wont show as "new" any more ;o

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The art of thinking and reasoning in strict accordance with the limitations and incapacities of the human misunderstanding. (Devil's dictionary)
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PopeJo
Übergod
Übergod


Joined: Oct 05, 2007
Posts: 931
Location: precise!

PostPosted: Sun Aug 14, 2011 1:00 pm    Post subject: Re: pul2ffa - with gritted teeth and quad Reply with quote

only played against bot, but its already fun

quad area is a bit campy:


as most problems in life, this one could be solved with a see-through and shot-through ceiling ;P :grin:

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The art of thinking and reasoning in strict accordance with the limitations and incapacities of the human misunderstanding. (Devil's dictionary)
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pulchr
Elite Haxor!
Elite Haxor!


Joined: Oct 23, 2007
Posts: 167
Location: sweden

PostPosted: Fri Aug 19, 2011 10:38 pm    Post subject: Re: pul2ffa - with gritted teeth and quad Reply with quote

some small changes made for this update: pul2ffa-a1

* renamed locations so that they are no longer copies of the ctf-version.
* added a shoot&see-through grate above the SG near the quad.
* raised the teleporter exits to allow teleporter jumps (good or bad idea?)

any more ideas or stuff to change?

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JockeTF
Furver Admin


Joined: Aug 15, 2007
Posts: 474
Location: Sweden

PostPosted: Sat Aug 20, 2011 1:08 pm    Post subject: Re: pul2ffa - with gritted teeth and quad Reply with quote

Looks great, as always! :)

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Übergod
Übergod


Joined: Oct 05, 2007
Posts: 931
Location: precise!

PostPosted: Sat Oct 08, 2011 6:04 pm    Post subject: Re: pul2ffa - with gritted teeth and quad Reply with quote

its great!

i won that map in teh AS FFA cup \o/
oaunofficial.exulo.de/...e_id=16484

map cant be any better ;D

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