as some of you might have noticed i'm highly disorganized. i have a tendency to jump from project to project and leave stuff unfinished. with this in mind i've decided to set myself a list of objectives and to tick them off one by one. some of these are big jobs so i've broken them down into smaller chunks.
here are some existing projects that i should finish.
-the rainbow cup (priority) - done
-implement gameplay changes on w1z-dm2
-fix lighting in w1z-dm2
-sort the brightness on the cartoon map - done
-finishing the skin on the knife model
-finish modelling the sword - done
-skin the sword
-attempt to add animated flames to the sword.
-finish sculpting the female soldier
-convert the female soldier to a low poly mesh
-skin the female soldier
-give the female soldier a skeleton.
-try adding some animations to the female soldier.
-expand the industrial map and do some broken concrete effects like snoo showed me.
-get to grips with one of the procedural texture generators that AllegedlyDead found.
-make some more textures with the photos snoo took.
if there are any i've missed feel free to remind me and i'll consider adding them to this list.
also, if someone feels like tackling one of these tasks that would be great too.