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HOWTO overcome frustration during a frustrating game
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jackthompson
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PostPosted: Sun May 24, 2009 10:18 pm    Post subject: HOWTO overcome frustration during a frustrating game Reply with quote

Stop thinking, move rather backwards than forward and use the MG from a distance. The many hitsounds it produces will melt the frustration before the next round.

Hitsounds are the best aid against frustration.

You will spend less money on equipment too \:D/
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chiquita
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PostPosted: Mon May 25, 2009 12:27 am    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

Why do many messages don't show as new? Is this a quick fix for the time machine bug?

I see posts in the Latest Posts section which dont show as new.
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[sXe]
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PostPosted: Mon May 25, 2009 7:40 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

However not effective enough against railwhores :argh:

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Joki
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PostPosted: Mon May 25, 2009 8:53 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

what also helps:

/cg_nochatBeep "1" //OSP/CPMA only to not be beeped when they start spamming
/cl_noprint "1" //to ignore their insults
/r_gamma "0" //to not see their taunting

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SnooSnoo
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PostPosted: Tue May 26, 2009 7:56 am    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

chiquita wrote:
Why do many messages don't show as new? Is this a quick fix for the time machine bug?

I see posts in the Latest Posts section which dont show as new.

Stop hijack(thompson!!!!)ing threads pretty please! :)

To answer your question, it's dragonfly's fault. We will hopefuly change that soon.

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chiquita
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PostPosted: Tue May 26, 2009 8:49 am    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

I replied here.. because it HAPPENED exactly here (like the time machine issues).. AND......

ITS A FRUSTRATING MOMENT!! :(
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Falkland
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PostPosted: Tue May 26, 2009 3:00 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

Joki wrote:
...
/r_gamma "0" //to not see their taunting

Sure that u will not see only taunting ?

The right command should be cg_notaunt 1
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chiquita
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PostPosted: Tue May 26, 2009 5:36 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

Joki wrote:
what also helps:

/cg_nochatBeep "1" //OSP/CPMA only to not be beeped when they start spamming
/cl_noprint "1" //to ignore their insults
/r_gamma "0" //to not see their taunting

I think these are standard cvars.. I know they are in noghost but arent listed in the server cvars. I seen only these but maybe these are now implemented in later versions...


g_chatLimiter
g_noPublicChat

Other nice additions...
g_noTourneyChat (default=0)<-- Value to disable public chatting during tournaments. When set to 1, tournament players will not be able to hear spectators speaking.
1 = All public chatting is turned into private chatting.
2 = All public chatting is turned into private chatting, escept during the intermission, when all players can hear each other.

g_warnings (default=0)<-- Boolean to enable player warnings for server-sided auto-kicking. when players team-kill, chatfrag, switch teams too often, or excessively suicide, they will get warned. When they are warned g_warnings_* times, they are kicked. Set it to 0 to disable all warnings and server-sided auto-kicking.

g_warnings_chatFrag (default=5) <-- Number of warnings a player is allowed to have for chatfragging before they get kicked.

g_warnings_teamKill (default=5)<-- Number of warnings a player is allowed to have for team killing before they get kicked.

g_warnings_changeTeam (default=3)<-- Number of warnings a player is allowed to have for team switching before they get kicked.

g_warnings_massSuicide (default=5)<-- Number of warnings a player is allowed to have for suiciding before they get kicked.

g_warnings_chatFragTime (default=90) <-- The time in seconds a player has to do two chat frags to earn a warning.

g_warnings_teamKillFime (default=120)<-- The time in seconds a player has to kill two teammates to earn a warning.

g_warnings_changeTeamTime (default=115)<-- The time in seconds a player has to change teams twice to earn a warning.

g_warnings_massSuicideTime (default=120) <-- The time in seconds a player has to suicide twice to earn a warning.

g_autoBan (default=0)<-- Boolean to turn on autobanning for excessive chat fragging, team killing, team changing, or mass suiciding.
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Joki
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PostPosted: Tue May 26, 2009 6:50 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

you didnt get it falky :(
edit: the right smily would be: :ops:

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PopeJo
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PostPosted: Tue May 26, 2009 7:14 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

first i thought what joki thought, then i read falkys statement again, now I see joki being taunted :rotfl:

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Falkland
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PostPosted: Tue May 26, 2009 7:43 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

Joki wrote:
you didnt get it falky :(
edit: the right smily would be: :ops:

I got it indeed ... maybe the right answer should be :

Falkland wrote:

Sure that u will not see only taunting ? :grin:

BTW , the right command should be cg_notaunt 1

But remember that we are not the ones and only reading this forum :)
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Joki
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PostPosted: Tue May 26, 2009 9:00 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

Ok, maybe i didnt get it. :argh:
But i have a lame excuse, i had 4 beer in "beergarden" after class and maybe i cought a bit too much sun there also. :blarg:

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Falkland
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PostPosted: Tue May 26, 2009 10:59 pm    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

Joki wrote:
... i had 4 beer in "beergarden" after class and maybe i cought a bit too much sun there also. :blarg:

Uh ... no no ... the beer + the sun is not a good combination ...

For the next time I'd suggest another kind of .... activity ... that has the opposite effect in combination with the mid afternoon sun - around 1-2 pm :grin:
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chiquita
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PostPosted: Wed May 27, 2009 1:31 am    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

All I see is.. Falkland pwns Joki :O
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aanti
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Joined: Jan 26, 2008
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PostPosted: Wed May 27, 2009 8:41 am    Post subject: Re: HOWTO overcome frustration during a frustrating game Reply with quote

Falkland wrote:

For the next time I'd suggest another kind of .... activity ... that has the opposite effect in combination with the mid afternoon sun - around 1-2 pm :grin:

sleep ? uhm..
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